Most of the ones reviewing games today are either unequipped to grapple with their staggering scope, or simply more interested in following stuff with practically vertical hand-eye coordination curves (and horizontal intellectual ones). The problem is getting the critics to play them.
With rare exception–Two Thrones and Victoria stand out as the sore thumbs–they’ve been celebrated by fans and critics alike.
Europa Universalis, the world’s first real-time grand strategy game spanning the late fifteenth to late eighteenth centuries, was a surprise hit with history buffs, leading to a series of games that today range from Rome to the Middle Ages to the Victorian period on through to World War II.